V4 Creator Link is new in V4, now in the Experimental channel

Paint in your editor. See it live on the ped.

Six plugins put your textures and models on the GTA ped while you work, and save them straight back to the cloth. In Blender you can also fit new clothing to the freemode body or turn your own character into a custom ped.

Windows free to install live preview and saving need Ultimate

Experimental builds are unfinished. Projects saved there may not open in Release.

Pick your editor.

Each plugin works the way its editor does. Open yours for everything it can do and how it installs.

Paint as usual and watch every change land on the ped.

Sends to the ped

  • Diffuse
  • Normal
  • Specular

Your document as you see it, every visible layer.

Install

One click in Durty Cloth Tool, or a download

In Photoshop you can

  • Show your document live on the ped as the diffuse, normal or specular map.
  • Save every layer comp as its own texture variation in one go.
  • Add a UV guide layer and select whole UV islands in your document.
  • Load GTA models and textures into the panel’s own 3D view and see your paint on them, free and even without Durty Cloth Tool.
  • Open a cloth’s texture from Durty Cloth Tool with Edit in connected app, already linked and live on the ped.
How to install
Choose ViewConnect an app in Durty Cloth Tool and select Install on the Photoshop row, or download it from the plugins page of your account and double-click it.
Needs
Photoshop 2025 (version 26) or later with the Creative Cloud desktop app. The panel and its 3D view are free; the work on the ped needs Durty Cloth Tool Ultimate.

Edit textures in your browser, with nothing to install.

Sends to the ped

  • Diffuse
  • Normal
  • Specular

Your document as you see it, every visible layer.

Install

Opens from a link, nothing to install

In Photopea you can

  • Show your document live on the ped as the diffuse, normal or specular map.
  • Save every layer comp as its own texture variation in one go.
  • Use the UV guide layer and island selection, as in Photoshop.
  • Load GTA models and textures into the panel’s own 3D view and see your paint on them, free and even without Durty Cloth Tool; with Ultimate it also shows the cloth you work on from Durty Cloth Tool.
  • Open a cloth’s texture from Durty Cloth Tool with Edit in connected app, already linked and live on the ped.
How to install
Choose ViewConnect an app in Durty Cloth Tool and select Open Photopea with Durty Cloth Tool on the Photopea row, or open it from the plugins page of your account. Photopea opens with the panel.
Needs
A desktop browser. The panel and its 3D view are free; the live link to the ped needs Durty Cloth Tool Ultimate on your Windows PC and a browser that lets Photopea reach it.

Push models and paint live on the ped, fit new clothing, or turn your character into a custom ped.

Open source

Sends to the ped

  • Diffuse
  • Normal
  • Specular
  • Model

Models, the images you paint, and new clothing for your project.

Install

Drag a link into Blender, or one click in Durty Cloth Tool

In Blender you can

  • Push Model sends your model to the ped, and Push Automatically sends it again a moment after you stop editing.
  • Paint in Blender and see the texture on the cloth after each stroke, then save the model or texture to the cloth, or the texture as a new variation.
  • Open a cloth’s maps from your project in Blender, and its model with Edit in connected app.
  • Garment Fitting (Experimental) brings clothing from Marvelous Designer, CLO or an FBX, OBJ or glTF file onto the freemode body in five stages: Setup, Fit, Fix, Game Ready and Add to Project.
  • It fits tops, jackets, coats, dresses, trousers, shorts, skirts, shoes, masks, bags and body armour to the body, and snaps props such as hats and glasses to their anchor.
  • Fit on gta.clothing fits the cloth to the body so it moves with it: 10 fits a day with a free account, 30 with Advanced and 100 with Ultimate.
  • Add to Project adds the finished cloth with its colour variations to the freemode project open in Durty Cloth Tool, within your plan’s project limits.
  • Custom Ped (Experimental) turns your own character into a custom ped: mark its joints in Blender, let Durty Cloth Tool rig it from a ped in your own game files (Ultimate) and create the custom ped project (Advanced or Ultimate).
How to install
While the add-on is Experimental, choose the Experimental channel on the plugins page of your account and drag its install link onto Blender twice: the first drop adds the repository, the second installs the add-on. Or close Blender, choose ViewConnect an app in Durty Cloth Tool and select Install on the Blender row.
Needs
Blender 4.2 or later on Windows, Sollumz for models and for adding clothing to a project, and Allow Online Access turned on. Custom Ped needs GTA V Legacy set up in Durty Cloth Tool.

Paint on a layer and watch the cloth change on the ped.

Sends to the ped

  • Diffuse
  • Normal
  • Specular

The selected layer.

Install

One click in Durty Cloth Tool

In GIMP you can

  • Show the selected layer live on the ped as the diffuse, normal or specular map.
  • Save it to the cloth, or as a new texture variation.
  • Texture checks tell you what to fix before you save.
  • Open a cloth’s texture from Durty Cloth Tool with Edit in connected app, already linked and live on the ped.
  • Open the 3D view in your browser and see your paint on a GTA model there, free and even without Durty Cloth Tool; with Ultimate it loads the cloth you work on from Durty Cloth Tool.
How to install
Choose ViewConnect an app in Durty Cloth Tool, select Install on the GIMP row, then restart GIMP.
Needs
GIMP 3.0 or later. The 3D view in your browser is free; the work on the ped needs Durty Cloth Tool Ultimate.

Paint in Krita and see every stroke on the ped.

Sends to the ped

  • Diffuse
  • Normal
  • Specular

The visible image.

Install

One click in Durty Cloth Tool

In Krita you can

  • Show your image live on the ped as the diffuse, normal or specular map.
  • Save it to the cloth, or as a new texture variation.
  • Texture checks tell you what to fix before you save.
  • Open a cloth’s texture from Durty Cloth Tool with Edit in connected app, already linked and live on the ped.
  • Open the 3D view in your browser and see your paint on a GTA model there, free and even without Durty Cloth Tool; with Ultimate it loads the cloth you work on from Durty Cloth Tool.
How to install
Close Krita, choose ViewConnect an app in Durty Cloth Tool and select Install on the Krita row.
Needs
Krita 5.2 or a later 5.x version. Krita 6 is not supported yet. The 3D view in your browser is free; the work on the ped needs Durty Cloth Tool Ultimate.

Send all three maps of a texture set to the ped in one click.

Sends to the ped

  • Diffuse
  • Normal
  • Specular

The diffuse, normal and specular maps of a texture set, together.

Install

One click in Durty Cloth Tool

In Substance 3D Painter you can

  • Send a texture set's diffuse, normal and specular maps to the cloth at once.
  • Send again automatically after you paint, or whenever you export.
  • Save every map to the cloth, or the diffuse map as a new variation.
How to install
Close Painter, choose ViewConnect an app in Durty Cloth Tool and select Install on the Substance 3D Painter row.
Needs
Substance 3D Painter 10.1 or later.

Free with your account. Ultimate for your project.

Everything a plugin does on its own is free for every signed-in gta.clothing account. Everything that works with your Durty Cloth Tool project is part of Durty Cloth Tool Ultimate, except adding a cloth from Blender, which every plan can do within its project limits.

Free

€0/month

With your gta.clothing account

  • Install every plugin and every update, and sign in
  • The Photoshop and Photopea panels with their own 3D view, and the 3D view GIMP and Krita open in your browser
  • Load YDD, YDR, YFT and GLB models and YTD, PNG, JPG, WebP and DDS textures, several items as one outfit
  • Your Photoshop, Photopea, GIMP or Krita paint live on the model in the 3D view
  • UV guide layer, island selection and the freemode body
  • 20 GTA file conversions a day, 50 with Advanced
  • Garment Fitting in Blender, with 10 fits a day on gta.clothing, 30 with Advanced
  • Adding a cloth from Blender to your project, within your plan’s project limits
  • Custom Ped’s character checks, markers and test poses in Blender

Ultimate

€18.99/month

Per license, with every other Ultimate tool. €15.83 a month billed yearly.

  • Live preview on the Durty Cloth Tool ped while you paint or model
  • Save to cloth, with a restore point in History
  • Save as a new texture variation
  • Texture checks from Durty Cloth Tool before you save
  • Edit in connected app from Durty Cloth Tool
  • Push models from Blender
  • The cloth from Durty Cloth Tool in the 3D view of Photopea, GIMP and Krita
  • Custom Ped’s rig in Durty Cloth Tool (creating the project needs Advanced or Ultimate)
  • 200 GTA file conversions and 100 fits a day

Secure checkout through Stripe, monthly or yearly, cancel any time. Prices include VAT.

Set up in three steps.

  1. Install

    In Durty Cloth Tool, choose ViewConnect an app and select Install beside your editor on the Connected apps page, or Open Photopea with Durty Cloth Tool for Photopea. Photoshop, Blender and Photopea also start from the plugins page of your account.

  2. Connect

    Start the plugin and choose Sign in. With Durty Cloth Tool running, you approve it there, once per computer; without it, you sign in with your browser. Photopea signs in with your browser and keeps it until you close its tab.

  3. Paint

    Put a cloth on the ped, choose Start live preview and work as usual, or choose Edit in connected app on the cloth in Durty Cloth Tool. Save to cloth when it looks right.

Before you start

  • Windows Durty Cloth Tool and your editor on the same PC, for the work on the ped.
  • Durty Cloth Tool running Live preview, saving and adding a cloth from Blender go through it, on the same PC.
  • Your account Signed in with Discord, the same account in Durty Cloth Tool and every plugin.
  • GTA V in Durty Cloth Tool Set up once, for the live preview on the ped and for adding a cloth from Blender. Custom Ped needs GTA V Legacy.
  • An internet connection To sign in, to convert GTA files for the 3D view, to fit clothing on gta.clothing and each time a plugin connects.

Questions before you connect.

Short answers here. The Creator Link guide walks through each editor step by step.

Everything a plugin does on its own is free for a signed-in gta.clothing account: installing and updating every plugin, the Photoshop and Photopea panels with their 3D view, the 3D view GIMP and Krita open in your browser, loading models and textures into it, your paint live on the model, the UV tools and the freemode body. Converting GTA files for the 3D view uses a daily allowance: 20 a day, 50 with Advanced and 200 with Ultimate. Blender’s Garment Fitting is free too, with 10 fits a day on gta.clothing (30 with Advanced, 100 with Ultimate), and adding a cloth from Blender works on every plan within its project limits. Everything else that works with your Durty Cloth Tool project needs Durty Cloth Tool Ultimate: live preview on the ped, saving to the cloth or as a new variation, texture checks, Edit in connected app, model push from Blender, the cloth from Durty Cloth Tool in the 3D view and Custom Ped’s rig. Creating the custom ped project needs Advanced or Ultimate. Compare the plans.

Durty Cloth Tool V4, where ViewConnect an app opens the Connected apps page. V4 is in the Experimental channel for now: Experimental builds are unfinished, and projects saved there may not open in Release. Switching channels never moves or deletes projects.

Live preview on the ped and saving into your project need Durty Cloth Tool, which runs on Windows, with your editor on the same PC, and the Blender add-on runs on Windows only. Photopea runs in a browser: its panel and 3D view work there once you sign in, but its live link to the ped also needs Durty Cloth Tool on that Windows PC. The 3D view GIMP and Krita open in your browser works on Windows and Linux.

Yes. Once you sign in, the Photoshop and Photopea panels work on their own: load a YDD, YDR, YFT or GLB model and its textures into their 3D view, look at it on the freemode body and watch your paint on it, for free. GIMP and Krita open the same 3D view in your browser, and Blender’s Garment Fitting fits and fixes clothing without Durty Cloth Tool. Live preview on the ped and saving into your project need Durty Cloth Tool on the same Windows PC; start it and the plugin finds it by itself.

Photoshop 2025 (version 26) or later, Blender 4.2 or later, GIMP 3.0 or later, Krita 5.2 or a later 5.x version, Substance 3D Painter 10.1 or later, and Photopea in a desktop browser. Krita 6 is not supported yet.

For the live preview, yes. Your work shows on the ped in the 3D preview, which needs GTA V set up in Durty Cloth Tool. You set it up once, in Options. Adding a cloth from Blender needs it too, and Custom Ped needs GTA V Legacy, because the rig comes from your own game files.

The live link between your editor and Durty Cloth Tool stays on your PC: what you send to the ped never goes over the internet, and the image GIMP or Krita shows in the 3D view in your browser is not uploaded either. YDD, YDR, YFT and YTD files you load into the 3D view are converted on gta.clothing; GLB and image files stay on your PC. Fit on gta.clothing and Transfer Weights send only the cloth’s shape, its markers and the fitting options you chose, and only after you agree; none of it is kept longer than ten minutes after the fit. A character for Custom Ped goes only to Durty Cloth Tool on your PC. Signing in, updates and downloads use the internet, and the plugins are signed and checked before they install. The plugins never see your Discord password.

Your Durty Cloth Tool account on gta.clothing, which you sign in to with Discord. Use the same account in Durty Cloth Tool and every plugin. When Durty Cloth Tool is running, you approve each plugin’s sign-in right there, once per computer; otherwise you sign in with your browser (in Photopea, each time you open it in a new tab). Your Discord account has to be a member of the Pleb Masters Community Discord server.

Bring your editor to the ped.

Free to install and to use on its own. Live preview on the ped and saving into your project come with Ultimate.

Experimental builds are unfinished. Projects saved there may not open in Release.